Peripeteia Sound Design Reel:
The Pit
The first playable area in Peripeteia. Features a derelict train station, a “lively” bar, a scrap heap, and just the right amount of post-soviet desperation. I was responsible for environmental sound design.
Left 4 Dead 2: Nightmare - Sound Design Reel
Left 4 Dead’s No Mercy with the Nightmare Total Conversion Mod. I was responsible for weapon sounds and ambient sound design.